This is a small school project I did in Spring 2015. I use Cinema 4D to create a design concept for a little "Submarine Adventure" game. In this game, players can use gesture and gravity sensor system to control the submarine avoid the sea creatures attacks and snatch the treasures.
As this render, this game is carried out in a small cube, the player can unlock more "cubes" by collecting treasure.
Players need to be careful of submarine operations, if the speed is too fast, it may makes the submarine out of the "undersea cube".